Risk of Rain

    List of Items

    Below are the list of items pick-ups! The format for the items are below
    Item Name The first line is the item name.
    Item Description This will be the items description including how they stack when you have multiple items in the same run.
    Stack Type Some items have different stack types and I feel it is important to note that. A linear stacktype is exactly how it sounds, if the item is +5%, then thats what it adds. A hyperbolic stack type slowely gets less effective the more you stack.

  • -Armor-Piercing Rounds

    -Deal an addition 20% damage(+20% per stack) to bosses
    -Linear


  • -Backup Magazine

    -Add +1 (+1 per stack) charge of your secondary skill.
    -Linear


  • -Bison Steak

    -Increases maximum health by 25(+25 per stack)
    -Linear


  • -Bolstering Lantern

    -Increase your attack speed by 10% (+3.5% per stack) for up to 3 (+1 per stack) enemies and allies within 20 meters.
    -Linear


  • -Bundle of Fireworks

    -Activating an interactble launces 8(+4 per stack)fireworks that deal 300% base damage
    -Linear


  • -Bustling Fungus

    -After standing still for 1 second, create a zone that heals for 4.5%(2.25% per stack) of your health every second to all allies within 3m(+1.5m per stack).
    -Linear


  • -Cautious Slug

    -Increases base health regeneration by +3hp/s(+3hp/s per stack) while outside of combat
    -Linear


  • -Chronic Expansion

    -Killing an enemy increase your damage by 3.5 (+1% per stack), up to 10 (+5 per stack), for 7s. Dealing damage refreshes the timer.
    -Linear


  • -Crowbar

    -Deal +75%(+75% per stack) damage to enemies above 90% health
    -Linear


  • -Delicate Watch

    -Increase damage by 20% (+20% per stack). Taking damage to below 25% health breaks this item.
    -Linear


  • -Elusive Antlers

    -Spawns orbs of energy nearby every 10s (-10% per stack), giving +12% movement speed up to 3 (+3 per stack) times for 12s.
    -Hyperbolic Linear


  • -Energy Drink

    -Sprint speed is improved by 25% (+25% per stack).
    -Linear


  • -Focus Crystal

    -Increase damage to enemies within 13m by 20% (+20% per stack).
    -Linear


  • -Gasoline

    -Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
    -Linear


  • -Item Scrap, White

    -Does nothing. Prioritized when used with 3D Printers.
    -None


  • -Lens-Maker's Glasses

    -Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage.
    -Linear


  • -Medkit

    -2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
    -Linear


  • -Mocha

    -Increases attack speed by 7.5% (+7.5 per stack) and movement speed by 7% (+7% per stack).
    -Linear


  • -Monster Tooth

    -Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.
    -Linear


  • -Oddly-shaped Opal

    -Increase armor by 100 (+100 per stack) while out of danger.
    -Linear


  • -Paul's Goat Hoof

    -Increases movement speed by 14% (+14% per stack).
    -Linear


  • -Personal Shield Generator

    -Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.
    -Linear


  • -Power Elixir

    -Taking damage to below 25% health consumes this item, healing you for 75% of maximum health.
    -None


  • -Repulsion Armor Plate

    -Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
    -Linear


  • -Roll of Pennies

    -Gain 3 (+3 per stack) gold on taking damage from an enemy. Scales over time.
    -Linear


  • -Rusted Key

    -A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item.
    -None


  • -Soldier's Syringe

    -Increases attack speed by 15%
    -Linear


  • -Sticky Bomb

    -5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.
    -Linear


  • -Stun Grenade

    -5% (+5% on stack) chance on hit to stun enemies for 2 seconds.
    -Hyperbolic


  • -Topaz Brooch

    -Gain a temporary barrier on kill for 15 health (+15 per stack).
    -Linear


  • -Tougher Times

    -15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
    -Hyperbolic


  • -Tri-Tip Dagger

    -10% (+10% per stack) chance to bleed an enemy for 240% base damage.
    -Linear


  • -Warbanner

    -On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%.
    -Linear


  • -Warped Echo

    -The next source of damage is reduced by 20% and spread into 3 (+1 per stack) hits. All echoed damage is non-lethal except for the final hit. Recharges every 15s.
    -Linear