Risk of Rain

    List of Items

    Below are the list of items pick-ups! The format for the items are below
    Item Name The first line is the item name.
    Item Description This will be the items description including how they stack when you have multiple items in the same run.
    Stack Type Some items have different stack types and I feel it is important to note that. A linear stacktype is exactly how it sounds, if the item is +5%, then thats what it adds. A hyperbolic stack type slowely gets less effective the more you stack.

  • -Beads of Fealty

    -Seems to do nothing... but...
    -Linear


  • -Brittle Crown

    -30% chance on hit to gain 2 (+2 per stack) gold. Scales over time. Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.
    -Linear


  • -Corpsebloom

    -Heal +100%(+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10%(-50% per stack) of your health per second.
    -Linear Hyperbolic


  • -Defiant Gouge

    -Using a Shrine summons enemies (stronger per stack) nearby. Scales over time.
    -Linear


  • -Effigy of Grief

    -ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5.
    -None


  • -Egocentrism

    -Every 3 (-50% per stack) seconds, gain an orbiting bomb that detonates on impact for 360% damage, up to a maximum of 3 bombs (+1 per stack). Every 60 seconds, a random item is converted into this item.
    -Hyperbolic Linear


  • -Essence of Heresy

    -Replace your Special Skill with Ruin. Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.
    -Linear


  • -Eulogy Zero

    -Items have a 5% (+5% per stack) chance to become a Lunar item instead.
    -Linear


  • -Focused Convergence

    -Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller.
    -Hyperbolic


  • -Gesture of the Drowned

    -Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
    -Linear


  • -Glowing Meteorite

    -Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.
    -None


  • -Helfire Tincture

    -Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.
    -None


  • -Hooks of Heresy

    -Replace your Secondary Skill with Slicing Maelstrom.Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack seconds.
    -Linear


  • -Light Flux Pauldron

    -Decrease skill cooldowns by 50% (+50% per stack). Decrease attack speed by 50% (+50% per stack).
    -Hyperbolic Linear


  • -Mercurial Rachis

    -Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage.
    -Exponential


  • -Purity

    -All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.
    -Linear


  • -Shaped Glass

    -Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
    -Exponential Hyperbolic


  • -Spinel Tonic

    -Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%. When the Toni wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).
    -None


  • -Stone Flux Pauldron

    -Increase max health by 100% (+100% per stack). Reduce movement speed by 50% (+50% per stack).
    -Linear Hyperbolic


  • -Strides of Heresy

    -Replace your Utility Skill with Shadowfade. Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
    -Linear


  • -Transcendence

    -Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
    -Linear


  • -Visions of Heresy

    -Replace your Primary Skill with Hungering Gaze. Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).
    -Linear


  • -Longstanding Solitude

    -On level up gain a free unlock for the next purchase (+1 free unlock per item stack) but all gold is converted to experience. Anything that costs gold is increased by 50% (+50% per item stack)
    -Linear